Media & Entertainment

Video Start Time: The Hidden Metric That Defines OTT Success

What is Video Start Time (VST)? The time it takes an app to begin playing any content after the user interacts with the “Play” button is known as the “Video Start Time” (VST). In simple words, the amount of time that is taken between the user interaction with play and the display first frame of […]

October 10, 2025

Media & Entertainment

Roku Search

Roku search console consists a 2 main sections by which the developers or app owners can participate in the Roku search. The first section is the Roku Search Feed, and the second is the Roku Search Feed validator. Beta channels can’t participate in the Roku search; only published channels are able to participate in the […]

September 24, 2025

Media & Entertainment

Design Once, Stream Everywhere: Responsive UI for OTT applications

Introduction Nowadays, while watching our favourite OTT applications, we have lots of options to choose from, sure, but at the same time, there are many devices to stream your favourite movie on too! Screens come in every shape and size: phones, foldables, tablets, desktops, and TVs – and your streaming app has to feel native […]

September 23, 2025

Media & Entertainment

Bounce Rate Calculation in Roku App

Introduction Bounce rate plays a very crucial role in terms of measuring the channel’s growth. High bounce rate may indicate there is a need for improvements in the App’s launch flow. On the web, bounce rate refers to the percentage of users who visit a page and leave without further interaction. Similarly, in Roku apps, […]

September 7, 2025

Media & Entertainment

LightningJS vs React: Building Faster, Smoother Smart TV Apps

Introduction Smart TVs are becoming a dominant and only mode for content consumption on big screens, and developers face unique challenges when building applications for these devices, as there are multiple screen sizes and multiple models from different vendors. Two popular approaches are using React and LightningJS, a framework purpose-built for Smart TV applications. While […]

September 6, 2025

Media & Entertainment

Synamedia ( Senza ) App: A Comprehensive Guide to Start Initial App Development

Introduction Synamedia’s Senza platform (commonly called Senza) powers modern media delivery and streaming. It is a cloud-based video streaming solution that brings apps and content directly to any TV. Senza uses video streaming technologies inspired by the gaming world to deliver the user interface from a cloud-based browser to a low-cost device called the Cloud […]

September 4, 2025

Media & Entertainment

Optimizing Performance in Smart TV Apps: A Developer’s Guide

Introduction: Why Performance Matters in Smart TV Development Smart TVs are no longer passive displays, they’re full-fledged platforms where users expect fluid, app-like experiences. But as developers, we quickly realize that these devices often come with hardware constraints, older browser engines, and limited rendering capabilities, especially on platforms like Tizen and webOS. When I first […]

September 4, 2025

Media & Entertainment

Building a Custom AVPlayer on tvOS: Tips and Best Practices

Introduction Apple’s AVPlayer is the core of media playback on iOS, macOS, and tvOS. On Apple TV, most developers start with AVPlayerViewController for its built-in controls, subtitles, and “Up Next.” But when you need custom branding, interactive overlays, or advanced analytics, its limitations quickly appear. That’s when building a custom AVPlayer experience becomes essential along […]

September 3, 2025

Media & Entertainment

Localization in Roku

Localisation means providing the content in the regional language. The app supports multiple languages. Users can select any available language, and the content will be converted into that selected language. Roku is one of the leading players in the OTT (over-the-top) world with millions of users worldwide. As app/channel publishers expand globally, localisation plays a […]

September 2, 2025