Media & Entertainment

Swift Concurrency for AVPlayer: Actors and async/await

Introduction Here’s a bug you might recognise. A user taps “Next episode” while the current one is still loading, and a second later an error screen pops up over the new episode. The error actually belongs to the previous one, which failed late. Bugs like this are easy to blame on AVFoundation, but they’re really […]

Mukul Sharma
Mukul Sharma
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Media & Entertainment

Design Roku App UI with Roku Advanced Layout Editor(RALE) Tool

Introduction Roku developers may spend a lot of time in updating/changing translations, sizes, spacing and alignments just to get a UI element exactly where it should be. RALE helps to reduce UI development time and provide a interface by which developers can updates UI items and see the updated UI in real-time without reinstalling and […]

Media & Entertainment

From Chatbot Demo to Full-Stack Investigation Game

Introduction A “you are the game master” chat box is easy. It is also easy to cheat. The model invents a key, walks a lock, or forgets the room. That is improvisation with no referee. The Last Broadcast is the other design: a short investigation you can finish. AI may turn English into a command. A deterministic […]

Harshit Singhal
Harshit Singhal
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Media & Entertainment

Optimizing Performance in SmartTV (Html Tv) Apps

When developing web apps on our laptops, modern hardware hides a lot of performance mistakes. We can run heavy React state, extra re-renders, and animations without any lag. Smart TVs offer no such buffer — LG webOS and Samsung Tizen run on weak single-core chips, tight VRAM, and older Chromium/WebKit, with remotes firing 15–30 keypresses […]

Media & Entertainment

Rest API Integration in Roku: A Practical Guide for Roku Developers

Introduction API integration plays a large role in Roku application development. Most of the applications are built with APIs as their core foundation. Whether an app is displaying movies, loading product information, showing live channels, checking subscriptions, or fetching search results, there is usually an API working behind the scenes. For the end user, it […]

Media & Entertainment

Roku App Performance Optimization

A Roku application can be technically correct but still feel slow. This is a realization that many Roku developers come to at some point. The application performs as expected, the API calls are working, the screen renders and the video is playing, but something about the experience feels off. Navigation is choppy, the focus movement […]

Media & Entertainment

State Management Comparison: Redux vs Context API vs Zustand

Introduction React makes local state management simple, but things become different when the same data needs to be accessed by multiple parts of an application. This is common in OTT applications, where a single action such as pressing the Play button can affect playback status, Continue Watching, watch history, analytics, subtitles, and other UI elements. […]

Media & Entertainment

Building a Scalable OTT Player for Apple TV: Architecture and Best Practices

Introduction As streaming services continue to evolve, users expect a seamless and feature-rich viewing experience across all devices, including Apple TV. While AVPlayerViewController offers a robust playback solution out of the box, modern OTT platforms often require greater flexibility to support custom branding, advanced playback controls, personalised content recommendations, analytics, advertisements, and DRM. Building a […]

Media & Entertainment

Apple Intelligence Explained: How On-Device AI and Foundation Models Work

Introduction Apple has been introduced Apple intelligence for making your application faster, smarter and personalized. Apple intelligence is an new experience for users that provides intelligence search, content recommendations, text summarization and natural language understanding. Apple intelligence is mostly work with Apple Silicon and Neural Engine for executing AI related tasks. In this blog, you […]