Introduction Nowadays, while watching our favourite OTT applications, we have lots of options to choose from, sure, but at the same time, there are many devices to stream your favourite movie on too! Screens come in every shape and size: phones, foldables, tablets, desktops, and TVs – and your streaming app has to feel native […]
Introduction Bounce rate plays a very crucial role in terms of measuring the channel’s growth. High bounce rate may indicate there is a need for improvements in the App’s launch flow. On the web, bounce rate refers to the percentage of users who visit a page and leave without further interaction. Similarly, in Roku apps, […]
Introduction Smart TVs are becoming a dominant and only mode for content consumption on big screens, and developers face unique challenges when building applications for these devices, as there are multiple screen sizes and multiple models from different vendors. Two popular approaches are using React and LightningJS, a framework purpose-built for Smart TV applications. While […]
Introduction Synamedia’s Senza platform (commonly called Senza) powers modern media delivery and streaming. It is a cloud-based video streaming solution that brings apps and content directly to any TV. Senza uses video streaming technologies inspired by the gaming world to deliver the user interface from a cloud-based browser to a low-cost device called the Cloud […]
Introduction: Why Performance Matters in Smart TV Development Smart TVs are no longer passive displays, they’re full-fledged platforms where users expect fluid, app-like experiences. But as developers, we quickly realize that these devices often come with hardware constraints, older browser engines, and limited rendering capabilities, especially on platforms like Tizen and webOS. When I first […]
Introduction Apple’s AVPlayer is the core of media playback on iOS, macOS, and tvOS. On Apple TV, most developers start with AVPlayerViewController for its built-in controls, subtitles, and “Up Next.” But when you need custom branding, interactive overlays, or advanced analytics, its limitations quickly appear. That’s when building a custom AVPlayer experience becomes essential along […]
Localisation means providing the content in the regional language. The app supports multiple languages. Users can select any available language, and the content will be converted into that selected language. Roku is one of the leading players in the OTT (over-the-top) world with millions of users worldwide. As app/channel publishers expand globally, localisation plays a […]
Introduction Smart TVs are no longer just entertainment devices—they’ve become a hub for personalized advertising and monetization. With platforms like Samsung Tizen, LG webOS, Android TV, Fire TV, and Vizio, publishers are building apps that integrate ads to increase revenue streams. But Smart TV environments are very different from desktop or mobile browsers. Limited rendering […]
Introduction In Apple TV, the centre of user interaction is the focus engine. Apple TV does not use the touchscreen like iPhones and iPads, where one taps everything directly on the screen, but uses the remote control to navigate among the elements. This is to say that the usability of your app largely relies on […]