Media & Entertainment

Image optimization in Roku

Displaying posters is a very common feature in OTT applications. Images & icons are used to display the thumbnails of movies, shows, content, user profiles etc. These images are mostly loaded from the internet and that’s actually tricky. Downloading images from the internet doesn’t offer you the control over image sizes. That’s why sometimes you […]

May 28, 2025

Media & Entertainment

Video Analytics in OTT: Unlocking Performance with KPIs

Introduction A Video Analytics Tool is capable of analyzing video data and providing insights, feedback, or actions based on a set of criteria. It gives deep insight into the behavior of the viewer, performance of the content, and technical quality of experience (QoE) so that the OTT provider can make data-driven decisions to optimize their […]

May 26, 2025

Media & Entertainment

Beyond the buzz: My take on The NAB Show 2025 – Modern media ops

Earlier this month, I had the opportunity to represent TO THE NEW at NAB Show 2025 in Las Vegas, and I’m still reflecting on the incredible amount of insight packed into these past few days. For anyone in media operations space, digital distribution, post-production, or localisation, this year’s show wasn’t just a tech showcase – […]

April 29, 2025

Media & Entertainment

Porting Samsung/LG HTML & React App to Vizio: Key Modifications

Introduction Adapting a React-based application originally built for Samsung’s Tizen OS or LG’s webOS to run on Vizio’s SmartCast platform requires modifications to align with its Chromium-based HTML5 environment. Developers must address differences in runtime behavior, packaging formats, platform-specific APIs, and hardware capabilities. This blog outlines the key technical adjustments for a smooth transition and […]

March 30, 2025

Media & Entertainment

Deep Dive into Seamless Streaming in OTT App

Introduction Over-the-top (OTT) streaming services have completely changed the way audience views videos and movies. With the ever-growing number of competitors such as Netflix, Amazon Prime, and Disney+, grasping the concept of seamless streaming is important for user experience enhancement. Here is an overview of the seamless streaming of video content, its strategies, enabling technologies, […]

March 26, 2025

Media & Entertainment

Cracking the code: Apple’s DRM Technology (Part-2)

How to Implement FairPlay DRM with “AVAssetResourceLoader” Delegate 1. Prepare DRM-protected HLS Content: The HLS media needs to be encoded and encrypted using FairPlay DRM. This process takes place on the license server, where media files are encrypted and content keys are securely stored. Content keys are generated and securely stored on the license server, […]

March 25, 2025

Media & Entertainment

Choosing the Right Video Player: A Guide for Developers

Introduction OTT platforms have transformed entertainment consumption, freeing viewers from the constraints of traditional cable and broadcast television. Audiences now enjoy the convenience of watching their favorite shows and movies on demand, across multiple devices. This shift has ushered in an era of unparalleled choice, flexibility, and innovation. With the rapid growth of the OTT […]

March 18, 2025

Media & Entertainment

What is Chromecast Receiver?

A Chromecast Receiver is an application that runs on a Google Chromecast enabled device. It allows the device to receive and display media content sent from a sender device like a smartphone, tablet, or computer. Google provides an official Default Media Receiver, which supports basic media playback for popular formats like MP4, HLS, and DASH. […]

by Sonam
March 13, 2025

Media & Entertainment

Component Library in Roku

What is a Component Library A Component Library in Roku is a reusable collection of pre-built components that developers can use across multiple Roku channels. These components encapsulate specific functionalities, designs, or user interface elements, saving time and effort in the development process. The library is hosted on a server and can be easily accessed […]

January 23, 2025