Displaying posters is a very common feature in OTT applications. Images & icons are used to display the thumbnails of movies, shows, content, user profiles etc. These images are mostly loaded from the internet and that’s actually tricky. Downloading images from the internet doesn’t offer you the control over image sizes. That’s why sometimes you […]
What is a Component Library A Component Library in Roku is a reusable collection of pre-built components that developers can use across multiple Roku channels. These components encapsulate specific functionalities, designs, or user interface elements, saving time and effort in the development process. The library is hosted on a server and can be easily accessed […]
In the digital television and OTT world, convenience and user-friendly navigation are key to enhancing the viewing experience. One such feature that has become integral to modern TV is the Electronic Program Guide (EPG). But what exactly is an EPG, and how does it work? This blog post will take you through the ins and […]
It’s a very common and essential practice in Roku app development to handle focus for different user interfaces. Focus handling in Roku apps refers to managing the different events triggered by pressing the different keys on Roku remotes by the end users. Focus handling signifies which user interface (UI) element currently has user input focus, […]
Introduction Roku has become a major player in the streaming world, providing access to thousands of channels. However, for developers, Roku offers a way to test channels before making them publicly available, through beta channels. These channels allow you to run tests and gather user feedback before the final version goes live. A beta channel […]
Roku is a popular platform for streaming media, providing users with a wide range of content. As people expect better streaming experiences, developers need to focus on improving performance to make their apps smooth, responsive, and engaging. In this blog, we’ll look at specific strategies to help developers optimize performance in Roku projects, making their […]
Connected TVMedia & EntertainmentSoftware development
As the Over-the-Top (OTT) market continues to grow rapidly, developing applications for platforms like Roku has become essential for content providers aiming to reach a wider audience. However, creating a successful OTT app requires careful planning and execution to deliver a seamless user experience. In this blog post, we’ll explore key points to remember while […]
Connected TVMedia & EntertainmentSoftware development
Table of Contents What is Roku? What is Stack Methodology? Advantages Disadvantages Stack Implementation Stack utilization Sample Channel discussion and execution References What is Roku? Roku is a brand and platform known for its streaming media players and smart TVs. It was developed by Roku, Inc., an American company founded in 2002. Roku devices are […]
What are the local storage options in Brightscript? What is the Roku or Brightscript FileSystem? In Roku Application Development, there are a total of 5 local storage options available. Cachefs: Cachefs serves as a means to locally store data on Roku Devices, functioning as a read/write file system. For added data persistence, end-users have the […]